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Skate's Flick-It system is so complex that it invented new tricks
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Skate's Flick-It system is so complex that it invented new tricks

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Skate's creative director tells us how developer Full Circle resurrected the series' old trick system and then pushed it to new heights.

When Skate drops into early access on Sept. 16, it won’t quite look like previous games in EA’s cult skateboarding series. It is returning as a free-to-play live service game set in a squeaky-clean open world. It may look entirely different at a glan... [7145 chars]

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Source: Polygon

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